Blood of the Werewolf – Game review by rgk

Blood of the werewolf Logo

Become Selena, loving mother, devoted wife and powerful werewolf. Take revenge on the monsters that have slain your husband and stolen your child, in this love letter to classic platformers. Seamlessly transform from human to werewolf in light of the moon, as you shoot, slash and smash your way to fight Frankenstein.

I really wanted to like this game. The art is neat, the game is very reactive, it has a Castlevania vibe, but… most of the platforming parts are horrendous. They involve rushing through a large area with flames/projectiles/compressors that all activate quickly one after another. The reason it is bad is that when you lose you do not feel like you lack skill and made a mistake, but that you did not learn by heart the precise path forced onto you by the game. So you need to start over and try again and again long and annoying parts of the level (checkpoints can be quite far in these areas).

Blood of the Werewolf

Some other areas require dodging between projectiles and opponents (that shoot projectiles or behave like projectiles) in a very precise manner, but every hit has a knockback effect, pushing the character away from her trajectory. And to make things worse, there is lava or spikes that prevent from having safe spots in between. Both of these game design decisions make the platforming parts all the more punishing. It does not feel good at all, despite me liking hardcore platformers. It’s not just challenging difficulty that I like in platformers, but good design, which I did not find here.

The levels are very linear. Some people like that, some people don’t. What I liked most in this game were the boss fights. They play well and rely more on skill than the rest of the game, even though they are thankfully not too difficult.

Buy Blood of the Werewolf Steam CD Key on Kinguin


Doom




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