One Finger Death Punch – Knockout


This game seems to be inspired by Kung-Fu films. You first learn to use the incredibly simple mechanics of martial arts choreography which requires only a mouse. There is no keyboard to consider for any part of the game. It is all about learning how to use the left and right mouse buttons as a stick figured man fight other stick figured people, usually gray in color.

This is what I would call an easy game to learn, but hard to master. It requires plenty of practice and there are enough levels that would encourage you to practice a lot. You begin in the middle of the map fighting stick figured enemies left and right. The commands of when to hit either the left or right mouse button appear at the below you and feel like musical notes that you must hit accurately in order to KO your opponents. Pressing the left mouse button will result in a quick kick and your character will move to the left automatically. There are some enemies, however, who will require several successive hits to bring them down. They tend to be stick figured non-gray colored enemies who may be colored green, brown, yellow, or pink.


This is when your martial arts abilities are truly tested. You will view commands to hit those enemies a few times before they suddenly jump to the other side and you will view more commands to hit them a few more times, all while they may be striking you. It’s so tricky because one miss may lead to sudden defeat at the hands of the non-gray, more powerful stick figured men. Enemies with crowns over their heads are the most challenging and brutal since they require the most hits and move the fastest.

The speed of the martial arts combat starts at 100%, but it can increase if you are continuously successful. The speed of the combat can fall below 100% if you are getting knocked out too often. As you move around kicking ass, you may find some wood in the environment that you can use to break these enemies in dramatic fashion. In those instances, the game will pause to show the impact of the violence while the screen zooms you in for the greatest animation possible. Other times you will find weapons that you can use to kill the martial arts enemies more quickly. The combat can pause to show you how you impaled an enemy in savage and dramatic fashion. These animation scenes reduce the monotony of each map since each map does not look drastically different than other maps. I found it very satisfying when I threw the bouncing ball left and right to mow down all opponents in quick succession regardless of their strength.


The number of maps in this game is enormous at around 250. As you progress, you can acquire skills that you can activate before entering a particular map. Only three skills can be activated at once and there are some maps that do not allow you to use any skills since they require special challenges. Some maps, known as defender rounds, require you to defend yourself against knives and one hit will end your game.

There are medals awarded at the end of each level. Medals are awarded according to how many times you missed when striking your opponents. Medals come in platinum, gold, silver, and bronze. Platinum is the highest medal because you earn it only if you have no misses by the end of the map. No medal is earned if you complete a map with more than ten misses. Some maps that are mob rounds require you to defeat long lines of stick figured opponents in a limited period of time. This requires plenty of dexterity and very accurate timing to complete mob rounds in time. Other maps require you to fight a few rounds, with each round being faster than the previous. All rounds have to be completed without losing a life.


Simply mashing buttons randomly and violently will not be enough because timing and muscle memory will be important to victory in each map. The narrator of the game sounds like a man with a heavy Asian accent. He sounds campy when providing you instructions on how to use your martial arts talents and when he provides encouragement when you die. His campy voice adds entertainment value to the game.

I think One Finger Death Punch provides enough action, challenges, and entertainment value that would justify spending $5. It can eventually feel monotonous and repetitive to some players, but you can get more out of this game for $5 than you can get out of some games costing at least $20. It is easy to get into the game and learn how hone your martial arts skills, but be prepared to practice a lot if you want to master it.

My Score: 8 / 10

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